completed
- menu/edit/action/game over states
- button functionality in all modes (but no actions associated yet for help/score)
- tower generator algorithm
- path drawing abilities
- creep path movement and tower attacks
- partial path-checking algorithms
- most of the sounds (though many are not currently implemented)
- the ability to play indefinitely
- all completed artwork
- tower projectiles
- instructions/story
- high score menu allowing users to save to a file on their hard drive
- the ability to see the radius of a tower upon pointer hovering
- finalization of the points system
- improving path analysis/verification and fixing special game cases that cause it to crash
- possible forking paths (don't hold your breath)
- cues to fire more sound effects
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